1. | Book1 | 24/21 13/11 | eq: -0.2779 |
| Player: Opponent: | 43.55% (G:10.55% B:0.42%) 56.45% (G:15.78% B:0.77%) | Conf.: ±0.0023 (-0.2802...-0.2757) - [100.0%] |
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2. | Book1 | 6/1* | eq: -0.2954 (-0.0175) |
| Player: Opponent: | 42.91% (G:11.63% B:0.39%) 57.09% (G:16.25% B:0.93%) | Conf.: ±0.0024 (-0.2978...-0.2930) - [0.0%] |
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3. | Book2 | 24/22 13/10 | eq: -0.3082 (-0.0303) |
| Player: Opponent: | 42.74% (G:10.59% B:0.42%) 57.26% (G:16.54% B:0.83%) | Conf.: ±0.0046 (-0.3127...-0.3036) - [0.0%] |
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4. | Book2 | 13/11 8/5 | eq: -0.3113 (-0.0334) |
| Player: Opponent: | 42.93% (G:11.18% B:0.42%) 57.07% (G:16.94% B:1.11%) | Conf.: ±0.0047 (-0.3160...-0.3065) - [0.0%] |
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5. | Book2 | 13/10 6/4 | eq: -0.3120 (-0.0341) |
| Player: Opponent: | 43.09% (G:10.85% B:0.43%) 56.91% (G:17.26% B:1.17%) | Conf.: ±0.0049 (-0.3169...-0.3071) - [0.0%] |
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6. | Book3 | 24/22 24/21 | eq: -0.3180 (-0.0401) |
| Player: Opponent: | 42.55% (G:9.73% B:0.42%) 57.45% (G:15.93% B:0.65%) | Conf.: ±0.0052 (-0.3232...-0.3128) - [0.0%] |
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7. | Book4 | 24/22 8/5 | eq: -0.3220 (-0.0441) |
| Player: Opponent: | 42.47% (G:10.05% B:0.35%) 57.53% (G:17.11% B:0.84%) | |
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8. | Book3 | 24/21 6/4 | eq: -0.3273 (-0.0494) |
| Player: Opponent: | 42.72% (G:9.96% B:0.39%) 57.28% (G:16.86% B:0.87%) | Conf.: ±0.0056 (-0.3329...-0.3216) - [0.0%] |
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9. | Book3 | 13/8 | eq: -0.3274 (-0.0495) |
| Player: Opponent: | 42.30% (G:10.28% B:0.39%) 57.70% (G:15.95% B:0.81%) | Conf.: ±0.0053 (-0.3327...-0.3221) - [0.0%] |
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1 Generated by David Rockwell on 3/23/2012 using eXtreme Gammon 2.00 62208 Games rolled with Variance Reduction. Dice Seed: 68022815 Moves and cube decisions: 3-ply
2 Generated by David Rockwell on 3/23/2012 using eXtreme Gammon 2.00 15552 Games rolled with Variance Reduction. Dice Seed: 68022815 Moves and cube decisions: 3-ply
3 Generated by David Rockwell on 3/23/2012 using eXtreme Gammon 2.00 10368 Games rolled with Variance Reduction. Dice Seed: 68022815 Moves and cube decisions: 3-ply
4 Generated by GameSite 2000, Ltd on 2/26/2011 using eXtreme Gammon 2.00 Analyzed in XG Roller++
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